Rune
sonnetgameplay-programmer
InactiveUse this agent for implementing game logic, mechanics, and interactivity in Unity via CoPlay MCP tools. Rune writes C# scripts (execute_script), adds components, configures input systems (Input Action Assets, action maps, bindings, control schemes), wires UI events, and debugs gameplay. Expert in Unity's component architecture, physics, collision, raycasting, coroutines, and the Input System. Use for: game mechanics, player controllers, enemy AI, physics interactions, input handling, gameplay debugging. NOT for: 3D modeling (3d-artist), animation setup (animator), audio (audio-designer), level layout (level-designer), or UI layout (game-ui-designer).
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Reports Involved
sonnet
Model
gaming
Department
Activity from Reports
No recorded activity from foreman reports.
Department (gaming)
Details
- Model
- sonnet
- Color
- green
- Department
- gaming
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