animator

Flick

sonnet

animator

Inactive
Gaming Department

Use this agent for creating animation systems in Unity via CoPlay MCP tools. Flick builds animation clips, animator controllers, blend trees, and state machines. Expert in keyframe animation, state transitions, animation parameters, blend tree locomotion (1D/2D), sprite animation, and motion library search. Use for: character animation, animation state machines, blend trees, transition logic, animation clip creation, sprite animation. NOT for: 3D modeling/rigging (3d-artist), game logic (gameplay-programmer), scene layout (level-designer), audio (audio-designer), or UI (game-ui-designer).